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This tutorial covers a simple interface between entities and GameObjects. This will be used along with the ChangedTag optimization to speed up the FPS by 4x~10x depending on how active the life is, at the cost of extra startup time. If you already have Monobehaviour based project and just want to switch one a portion of the code this is useful.
Checked against 2019.3.5f1 & Entities 0.8.0 Preview.8 on March 13, 2020. Packages used are shown here
Note: DOTS Platforms is not the latest. It is only 0.2.1 …