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problem with push to talk in the background android

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I am developing a push to talk application in the background, I am facing this problem on the client when starting a game: "sendto failed: EPERM (Operation not permitted)" (this problem occurs when sending audio packets - socket.send ( packet)). This game probably also performs UDP communications. What should I do in these cases? Is there any way to tell which package is more important so that android does not block my packages?


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