Epic has announced that the Unreal Engine 4.25 Preview release is now available on the Launcher and GitHub. They are making this Preview available for developers to try new features and catch issues before the final release.
The Preview release includes:
AI Updates:
- Navigation Improvements (Beta). The following improvements have been implemented for navmeshes:
- Options for handling offline navmesh builds.
- New CostLimit property in FindPath navigation queries.
- Options for filling collision under navmeshes. When set on a static mesh component, the navmesh will not be generated under the surface of the geometry.
Animation Updates:
- Animation Insights (Experimental). The …