Originally published at https://notslot.com/blog/2020/04/spine-8-direction-character-part-1
In this Spine 2D tutorial series, we will go through the process of creating a character in 8 directions. Perfect for top-down and third-person games.
We will cover the full workflow: Photoshop, rigging, animation, and Unity integration. The character will have an idle and walk cycle, and also and attack animation.
In this part, we will create our character in Photoshop, facing all the different directions, and organize our file for easy export to Spine.

5 Directions
There is one trick you can use to reduce the number of animations …