Hello and welcome to this weeks Dev Diary, the short version!
Last week went by mostly with being with my wife during her vacation, which we both needed apparently much more than we thought. Still, I took some time to advance the RTS project on paper at least, by;
- (On paper) Figuring out some of the current shortcomings of the mechanics plans and improving upon them, taking some inspiration from modern titles of various genres.
- (On paper) Possibly improving the engagement factor of the game design, making it easier to approach for casual players but still enjoyable for more advanced …