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Where Are You Wasting Your Game’s Memory? (Memory Profiler: Part 2)

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Today, I will show you around the neat memory map visualization mode that this experimental package brings to your table:

  • How is your memory layout structured?
  • What memory regions does Unity have?
  • How fragmented is your memory?

This is the second post on the Unity Memory Profiler series. In the first post, I showed you what the memory profiler is and how it can help you visualize where you are spending your memory on.

Today, I'll show you around the memory map visualization mode.

Basic

Table of Contents

1 What is Your Game's Memory Map?

2 Capturing Your Game …


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