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A question regarding core loop and mechanics

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Hi. I’m a junior in game dev, just passed a course for Game designers.

I’m doing a task for a job interview and I can’t understand one question.

Choose any mobile game. Describe any mechanics from the core loop (place in loop, resources cycle, and principle of operation).

Let’s take Clash of Clans.

I can describe the core loop in schemes, like we have a city builder. We spent money on building upgrading walls, buildings and etc. We have several buildings producing elixir and gold. We produce units by spending elixir, go to battle, loose troops …


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