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How much c++ should I need to know before developing 2d games like maro?

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I'm a begginer in c++ with basic programming knowledge (not oop). I felt bored learning c++ so I decided to start a project then only I feel motivated to learn and work. What are your suggestions to me and how much should I need to know before starting to work on games like mario. And other than c++ and sdl2 what are the various tools should I know?


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