- the article shows how to improve performance of fullscreen compute shader passes by tiling thread workloads to take advantage of memory locality
- test cases show an example improvement of 1.47x on memory bound workloads

- a twitter thread that visually explains what the Fresnel effect is and how it affects the appearance of different objects

- the blog post presents how the shadow move technique was implemented in Killer Instinct: Season 3
- the …