Hi fellow developers!
So I've been trying to setup my own game engine but have a small problem.
These are my repos:
Game
Renderer
Physics
Utility (templates, helper macros, math, prints and so on)
Problem is, Utility repo is still quite new. It's frequently changed with new templates, new helpers and so on.
I currently have this kind of connection:
Game
Submodules:
Renderer
Physics
Utility
So if I change Utility by adding new template which either Physics or Renderer uses, let's say MyVector<Type>,
then I'll need to update the Game repo. It becomes a 2 step …