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Setting Aside Distractions - Getting Back to Godot

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So it was way back in March that I last posted on here.  I'm looking back at my last post, and it seems I'd already given myself a set of pretty decent goals for my next project.  I'll be sticking with it, and sticking with my decision to try out the Godot engine.

I have several specific game ideas, but the one I'm going to start with will be very simple.  It'll be called Coin Collector, a simple arcade-style game where you collect coins while avoiding dangers.  Nothing fancy, just getting myself familiar with Godot …


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