Original Version: https://www.valkogames.com/labyrinthine-dev-blog-6/
Welcome to devblog six! Thanks for being patient guys on this one guys. Devblog #5 spanned 2 weeks due to the previous week having some internal problems that slowed development. That’s the reason this blog is out today rather than last monday. Going forward we should be back to regular monday releases!
Under The Hood
Let’s get the boring stuff out of the way. We have recently started revamping how we handle the menu and UI, implementing a new controller with an updated settings manager, an asset made by Luke. If …