I've been working on a webgl game for 2 months now, the project went through few bigger or minor changes several times, like changing the render pipeline or switching from 2.5D to 3D.
2 days ago suddenly(I just added few scripts which updates UI) the gpu usage went up to even 100% on brave and chrome, I have updated unity, updated, then reverse update, and updated again nVidia drivers.
Most of the time I wasnt using any SRP but since this problem accrued I changed and configured Lightweight RP, and.. it didn't help much.
I have …