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Summer Project

Hi I hope everyone is doing well in this harsh time.I am 18 and just got out of school was studying software development and I always had a passion on gaming and I used to create some games for me to...

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Epic Games Releases Unreal Engine 4.25 with Next-Gen Platform Support

Today Epic Games is releasing Unreal Engine 4.25, with next-gen platform support enabling developers to build and ship games for Sony PlayStation 5 and Microsoft Xbox Series X using Unreal Engine. This...

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American McGee and Manticore Games announce Alice in Wonderland-themes Art...

In collaboration with game designer American McGee, best known for his “Alice” series of games, Manticore Games is launching “Through The Looking Glass,” an Alice in Wonderland-themed 3D art contest...

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City Shark is now released on multi platforms

The final scene crescendo of City Shark

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Z fighting in skybox

HiAfter porting my game engine from DX9 to DX11, I seem to have an issue with my sky box.  Previously it worked fine, I do the usual box around the player and set position.w to position.z so they're...

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Protocol for broadcasting to a lot of users quickly

Hello there,I want to create a realtime multiplayer game, that supports a lot of concurrent players. The requirements are probably quite similar to Curiosity - What's inside the cube?. Taps from a...

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City Shark is now released on multi platforms

This is my first title as solo developer and designer. Your comments are welcome

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Tiling by obj ID's

I've been mostly doing tiling by assigning the texture to each quad with id's and i can change those id's for different textures a lot easier than to just have the whole thing unwrapped and having to...

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City Shark is now released on multi platforms

Maybe a link to the website/app store? 

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City Shark is now released on multi platforms

Can be found on the App Store https://apps.apple.com/ca/app/city-shark/id1487676907#?platform=iphone

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City Shark is now released on multi platforms

CITY SHARK is also available on Google Playhttps://play.google.com/store/apps/details?id=com.solubleinc.topshark

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Soluble Fish Games publishes City Shark

https://apps.apple.com/ca/app/city-shark/id1487676907#?platform=iphonehttps://play.google.com/store/apps/details?id=com.solubleinc.topshark

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This Game Was Made In 2 Days :)

Here is the link to the game if you want to try it out: https://cringe-master-64.itch.io/jumpy-block​Lets try and reach 20 downloads 🙂

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Freight Simulator

Have your own transportation company.Transport cargo throughout the country, face the problems of everyday life, and receive the best rewards.Coordinate cargo transportation and earn money for freight...

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The Adventures of Micah: Matthew's Set-Off

Micah, the star of the indie series "The Adventures of Micah", has been kidnapped by Trekker!!! And his older brother, Matthew, has volunteered to get him back. Join him (and the family pet dog, Kami)...

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13 RONIN - DevLog #3 - The movie analogy

This is quite interesting. You can also watch your favorite movies at the teatv techbigs app

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NO HOME OF MINE - Cosmic Horror Survival

Hey everyone! Here's a new game I'm currently working on called "No Home Of Mine".-----------------------------------------------------------------------------------------------------------------No...

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How do you render your game engine text?

HiHow do most people render fonts in their engines?  For a while now I've been rendering a quad containing the entire text and passing a constant float buffer containing the letter lookups in a long...

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Unity --> XCode --> IPA

Hello all.  Developing a game here in Unity and testing it on Android.  I want to test it on iOS.  I only have a Windows Machine.  How can I accomplish what I'm looking to do?  Thank you in advance!

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Amphibian submarine test for City Shark

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