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Hyperblack Bullets

After a hiatus I spent in Japan doing volunteer work, I'm back with my newest game, Hyperblack Bullets. I was inspired by run 'n gun classics like Contra and Megaman, and incorporated design pillars of...

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Wanted 3d terrain designer and programmer

Hi,I am always frustrated at the amount of effort that has gone in to a lot of mobile games these days that make them look really good but are just cash making bore fests with no real game play.I am...

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Windows 10 clean install Editor return to Unity Hub

Hello,On fresh Windows 10 with last updates, build 1909,After installing Unity Hub and Editor 2019.2.21f1 and migrating my old project it's not opening. Free license.Editor start and than returns back...

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DLL engine - How to seperate game.exe from engine library's .h files?

I'm in the process of learning how to move engine code to a DLL and have 2 or 3 simple games that can call into the DLL.But I can't figure out how to correctly separate a game.exe from having to know...

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You may use any music I make

I am looking to offer my music to projects and stuff. If you sell your game I won't ask for any money and unless it has a massive audience or if you just feel like supporting my work. Here is my album....

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New to the forum :)

Hey all,New to the forum, ploughing through old posts and some really useful stuff around game audio hidden away..Just saying hello and (of course) posting a link to my audio...

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Just starting, what do I need?

Hello, I have just begun pursuing game development. As soon as I began my journey my computer decided to fail completely. I’m completely inexperienced in the realm of computers and what not. but I love...

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Godot - Tron Light Cycles - Detect Line2d?

What's a good way to detect KinemeaticBody2d collisions with Line2D?  Raycasting?  Examples?  Anyone, anyone…  Bueller? The Light Cycles are not quefree()!

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Meteor Clash

Hello guys,I am a solo dev and I just want to spread the word.This is my first published game made in unity, it is fairly simple yet full featured.I have implemented google services achievements,...

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Need a better DAW, suggestions?

I am a fruit-loops user but I do require a more advanced DAW. I want to use garageband on my Windows PC as my friends have told me it’s way better and doesn't crash at all. Any suggestions?

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Prince Kevin's Adventure - free android game platformer

Nice and simple adventure game made for mobile - Android. Interesting adventure, standart platformer game. Prince Kevin, fast and nice hero, can attack with sward. You will meet a lot of levels and...

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Steps to draw 2D point lit scene with shadows

I'm thinking about how I would go about creating a 2D scene that allows for multiple point lights that each cast shadows over a scene that contains objects, exclusively broken down into line...

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Magiloga: Magical girl loli gangsta

Hello we are a growing team working on a rpg with visual novel elements we like to call magiloga.We are looking for someone with experience with blender and vroid in particulare clothing and some...

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Umka: a new statically typed embeddable scripting language

The first version of Umka, a statically typed embeddable scripting language, has been released. It combines the simplicity and flexibility needed for scripting with a compile-time protection against...

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Umka: a new statically typed embeddable scripting language

OverviewUmka is a statically typed embeddable scripting language, has been released. It combines the simplicity and flexibility needed for scripting with a compile-time protection against type errors....

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Weekly Updates # 75 - Masking

Hello there! I hope you're having a nice Saturday!I'm gonna put it simply: this week was kinda tough to work on stuff. There were a lot of internal Unity bugs and most of the week was waiting on...

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Vaporwave Roguelite

This game is a yet-to-be-name classic Roguelite with a Vaporwave/Memphis twist to it. There's also relics, shops, weapons and gold (of course).  It'll have a really classic level generation with...

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Neon Tail - Devlog 61

There's also that perpetual lack of satisfaction with my own work. I wouldn't be where I am without it, doing so many different things like art and coding, but I never feel... well satisfied neither.I...

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PBR - direct and indirect lighting?

I was thinking of implementing PBR in my engine and so I went about researching it. I haven’t found it the easiest thing to comprehend but I’ve seen a few papers that explain it pretty well but I’ve...

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Const everything in shaders? Practicality, readability, consistency

Hi,Curious/want advice what other GPU devs perspectives are on spamming const in front of every variable in shader code or what guideline you follow? I'm on a new team and we have different opinions on...

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