ProjectW
ProjectW is a WIP game that I develop alone. It is coded in C++, using a custom Vulkan renderer, and pretty much everything is coded from scratch except for the sound engine, which (currently) uses...
View ArticleMake an object face a position
Hello I have a problem to make the object orient to face a position. To get the angle I'm using the code found in thug1 source code, But it seems to not work. float AngleY(D3DXMATRIX& orient,...
View ArticleUnleash your inner demon! (New character animations, climbing system, and...
This update was one of the most fun I've had in a long time! So buckle up, as I guide you through how the “your actions change the world” trope was extended to the player character, and how it changed...
View ArticleEOTH (Evil Of The Hellfire)
LATEST BLOG ENTRY: Unexpected journeyNEWSAdded current features list & news sectionResources updatedAdded concept (placeholder) imageEvil Of The HellfireMore commonly known as EOTH. An ARPG that's...
View ArticleHow delayed can a frame render be?
Just a quick question, what's a ballpark reasonable tolerance for consistency in a render tickrate? For example, how delayed can a render be from the ideal time that it was supposed to be processed...
View ArticleBasic physics
I implemented the Minkowski Difference in most of the engines I built from scratch. It's a pretty fast way to check oriented boxes and convex polygons. I like it.When I was first looking into it, I...
View ArticleBasic physics
@DavinCreed Yeah, I'm surprised there isn't more resources about it. Especially for rotated box to box collision. I guess the hard part when doing arbritrary convex polygons is computing the Minkoswki...
View ArticleTeam needed for an Action/Adventure project
Hello there, It's-a-me.A writer looking for a team.The goal is an action rpg game with the name F:Ran.I have ready some script already and enough material for at least a demo. For now. The synopsis is:...
View Articlebasic state machine
I`m trying to figure out how cycling through unit states is supposed to take place. Should the algorithm be contained in a for loop? Bellow I`m trying to get a unit head towards a new destination once...
View ArticleBackend selection
We have an established game, with a backend hosted on GameSparks.We are considering a port to a new BaaS, as GameSparks has stagnated. There are various options out there and I'd like to hear your...
View ArticleCrazy Runner
Welcome in the game Crazy runner: Chainsaw Game. Here you can play for crazy farmer wich is running and cant stop destroying evil enemies.This runner drank some strange water and became crazy after...
View ArticleUI/UX Artist: Nav Screen Graphical Updates
Hi all. This is your UI/UX Artist Paul. I've been busy tackling the Navigation Screen's visual design overhaul. Facelifting this screen is proving tricky. This screen more than any other will be...
View ArticleImplementing a 2d top down door using hinges
So I've been trying to implement a 2d top down door that I want to behave like the doors in the game Darkwood but I'm having trouble getting it to feel even remotely right. So there's a few things to...
View ArticleDry context pool when shutting down engine
Any chance for engine to use request context callback (if set) to collect all cached contexts (and release them right after), while informing application that it should NOT create new contexts if pool...
View ArticleHow to start Writing
Hello Everyone,Lately I have been playing around in Unity with game mechanics and learning new things. Now I want to actually convert some of this into an actual game. Most of the games I have created...
View Article100 Commits Milestone, What I’ve Learned So Far.
I’m both happy, and scared.When i started this project, it was just a means to follow along with a tutorial. By the time the tutorial was done, I realized that C++ “The Language” was no longer a...
View ArticlePix Tap : Minijuegos en 1-bit
Relájate y diviértete jugando hasta el infinito.Desbloquea los 3 modos y compite por los primeros puestos en el ranking.- Pixel art estilo minimalista.- Música chiptune y sonidos de consolas retro.-...
View ArticleLooking for a Programmer,Developers and more!
Project Name: YamiProgram/Language: [Unity using C#, version 2019.2.0F1, GitLab use for version control.]Roles Required: [Pixel Artist, Programmer, Designer]Unity ProgrammerThis position requires...
View Article[Rev-Share][Writer] Story-Rich Rhythm/RPG Looking for Writer!
Who Are We?We're the developers of Nijito, a rhythm/RPG hybrid with unique gameplay which can be best described as a cross between musical chairs and Rock Band. Unlike most rhythm games, players do...
View ArticleRoguelite Dungeon Crawler
How far can you get in the dungeons?The rules are:1. Aid your character by tapping one of the magic items.2. Character attacks have a Cooldown meter, when this reaches zero they will attack.3. When a...
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