[Hobby/RevShare] Looking for 2D artist
Hi all,I am hobbyist game programmer and game designer and I am looking for a (hobbyist) 2D artist.The goal would be to create games together and release them either free or paid. You would take care...
View ArticleUnity 2020.1 Released
Unity 2020.1 is now available for download. This release is not recommended for production use yet, but it includes updates to the Package Manager, editor workflows, and new programmer tools.Learn more...
View ArticleUnpaid with a high chance to be paid! - Legion: The Eternal War
Legion recruitment (https://www.legioneternalwar.com) Discord (https://discord.gg/tXguMF4)Email: pr@nexusdivision.com Game Development Status = Soon to enter Beta with live 24/7 servers developed on...
View ArticleThe worlds biggest fantasy football league.
Empire Fantasy Football League was created for fantasy sport enthusiasts who always seek to get better and find a new edge. Communities for fantasy sports exist all over the internet. We created a...
View ArticleSpace Cobra RetPixMod Game
Project Name: Space Cobra RetPixModGenre: Action, PlatformerStyles: 16-bit, 2D, Pixel Art, RetroPlatform: PC, Windows, Linux is possibleProducer: MisterXAvailability: Fan project. Is free.General mood:...
View ArticleSeo Company Pensacola
To market a businesses, there are many ways to be successful. From paid search marketing to content marketing, our Pensacola digital marketing agency can help. We will help you reach your goals and get...
View ArticleLeague of Legends: A Rebrand on the Cards
The League of Legends esports is getting a rebrand and is going global. LoL esports is played throughout the world currently, there are 12 major LoL leagues. A loyal fan-base of LoL finds it pretty...
View ArticlePicking with core profile 3.3
Hi AllThe typical recommendation is to use “unique color” for each primitive (vertex, face, object, I've all cases). Unfortunately such colors are not suitable for my needs:there is a case when a...
View ArticleCatalyst Black, Super Evil MegaCorp new game; Early Review
Super Evil Megacorp is back with a bang and released the much-awaited successor of Vainglory, Catalyst Black.Catalyst Black is a game that takes place in a world of mystery, magic, and a whole new...
View ArticleLooking for 3D artist/animator
I've been working on a multiplayer game with unity engine and photon networking api. If you are interested in working together on making a multiplayer game of any sort add me on discord...
View Article7 Sound Design Tips for Beginners
Hello all!I made a video going over 7 fundamental techniques I use when creating a sound for a game. This can be applied to background music as well as sound effect creation. I show a practical use of...
View ArticleAny D3D+OpenGL formatted text libraries?
Originally I was using DirectWrite, but I want to get Linux/OpenGL up and going.I have some basic code via FreeType, but seeing how much work getting formatted text (or kerning/gpos, other , various...
View ArticleImplementing spell casts in entity component systems ?
I want to implement an entity component system, but I've been some trouble as of late. Let's say that I have a fire ball spell that spawns a ball of fire which moves towards a random enemy in 500 units...
View ArticleGolden Fall 2
(Description from Steam)Golden Fall 2 is a single character dungeon crawl RPG focused on exploration of an engaging and diverse world.Combat follows a simultaneous turn-based system inspired by...
View ArticleHLSL indexing issue
So, I wanted to add cascaded shadow maps just to allow some additional shadowing mode for directional lights. And here I hit a wall with HLSL.This code is seemingly alright:DirectionalLight dirLight =...
View ArticleDOM RUSALOK - Demo!
The song made me nostalgic... I like the visual art style and the dark atmosphere in the game.
View ArticleWorking on an RPG: Generating the Map
I’m now over a month into the basic RPG I mentioned in the last post, so a bunch of systems are in place. In my last post I talked a lot about the narrative system Ink, but this time I want to get back...
View ArticleCustomizable Foods and Scriptable Hazards
For the past month or so, I've been working on and off on this project. In addition to fixing bugs and refactoring code, I've improved some ease of access and quality of life aspects such as turning...
View ArticleHello everyone, i'm a 15 year old gamedev. In todays video i played my first...
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