[RevShare] - Negative Horizons - Sci-Fi Action/RPG
This is a new project, that has a sound story/concept, but upon setting up a team, we will decide which technology. We may test several solutions, even a custom 3D engine.I am Antony Wells. I have been...
View ArticleThe Top 7 Reasons Women Quit Game Development
Women are representing about half of the users of video games and many are extremely passionate about video gaming. Why are so few women involved in the gaming industry, even with so many women...
View ArticleHLSL Code from assembly
Hi, I have some old assembly code that I'm trying to convert back into HLSL SubProgram "d3d9 " {Bind "vertex" VertexBind "color" ColorMatrix 0 [glstate_matrix_mvp]Vector 4 [_Color]"vs_2_0def c5,...
View ArticleHandrawn environment for fixed camera 3D game ?
Quick concept of handrawn render over simple probuilder room layout
View Article[Sticky Post] References
BooksArtificial Intelligence: A Modern Approach (3rd ed.) - S. Russell and P. NorvigArtificial Intelligence for Games (3rd ed.) - I. MillingtonMOOCsedX.org ColumbiaX: CSMM.101x - Artificial...
View ArticleJump Soul
Most games focus on rewarding as you go…this game focuses on punishing you if you don't play well. Jump Soul is an experiment in contrast. The music, atmospherics, and easy play provide a feeling of...
View ArticleThe smelly bin
As with all those living in the C# camp, I got used to easy/no memory management. I did had some C++ projects but I have never learned how to dispose the trash. So it`s time to take on that. I will...
View ArticleDrift Worlds - Over 20 months of solo development.
Drift WorldsAfter years of solo development I am excited to finally say I have released my pride and joy, Drift Worlds. Drift Worlds is an arcade racer that meets real world graphics. It has aspects of...
View ArticleStarting out, and the first multiplayer sessions
Hi everyone!I'm happy to announce the creation of a new exciting project! Wheelbase is a multiplayer game where players build wheeled, weaponised towers and take on other players in a fast paced...
View ArticleWheelbase
Players in this game must build the perfect weaponised tower and then go toe-to-toe with other players and their towers in a fast paced deathmatch arena.This game is rather crazy, with silly physics...
View ArticlePlaneta 42
I make small fun games to help me in classes and may be other teachers in their classes. I strive to create my own images for the games, but it is not always possible for specific topics.
View ArticleClass constructor/destructor registration for asCALL_GENERIC
I'm struggling registering class constructor and destructors following the example in “Registering a Value Type”. For,r = m_pEngine->RegisterObjectType("Motor", sizeof(Motor), asOBJ_VALUE); assert(r...
View ArticleLooking for feedback on new epic track
I created a track for a fictional game about an alien invasion and humanity's struggle for survival. I would love to hear what you think about it. Any input would be much appreciated. Thanks!
View ArticleThoughts on our reveal trailer for The Otterman Empire
Hey everyone I wanted to share the offical reveal trailer for our 3 year long journey known as The Otterman Empire coming to Nintendo Switch, Xbox One and PC earlier this year.
View ArticleECS in Java
I was making a game (2D RPG) in java using libGDX. Started making classes Top Down aka Thing → Item → Animated Item → DirectionalAnimatedItem → Weapon → MeeleWeapon → MetalMeeleWeapon → Sword →...
View ArticlePhysics2D, How would I handle this collision?
I have a point, and a line.The point can move, the line cannot. When the point moves into the line, it should not be able to cross it, but should be able to press flush against it. And if the line is...
View ArticleNeed people to help me test and see if my Android App works
I'm an indie developer and I created one of my first apps for Google Play. Its completely free and I need people to play it and give me some feedback! Message me if you'd like too. Otherwise, just...
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