OpenGL vs DirectX attribute buffers
After over a decade in OpenGL I finally poked at some DirectX. I'm curious how the driver deals with this if anyone knows. Might be confusing but the basics are my mesh data below doesn't have a w...
View ArticleReinforcement Learning for Games
This article assumes that the reader already knows what neural networks are and how they operate. If you do not know what neural networks are, I recommend trying out the great tutorials at AI Junkie....
View ArticleHow to Get Started Programming Your First Game - Part 1
How to Begin Programming Your Game - Part 1Just got done coming up with a great game idea? Ready to sit and and start writing the code but don't know how to start doing it because you've never written...
View ArticleHow to Get Started Programming Your First Game - Part 2
How to Get Started Programing Your First Game - Part 2In Part 1 (put html link here to part one), I talked about the very first step in programming your game once you got done designing your game,...
View ArticleCall Unity3D Methods from Java Plugins using Reflection
Unity is a great game engine to develop mobile games. It brings a lot of functionality with easy to use tools. But as you go deeper in creating Android games with Unity there comes a time when you have...
View ArticleFavor Small Components in Unity
A common mistake many developers make when making their first game is trying to cram too much functionality into a single class. This violates the single responsibility principle. When designing your...
View Articleusing a vectror to shoot a bullet
I am able to draw a bullet at the front of the cannon of my tank sprite. I want the bullet to shoot at the enemy tank in a parabolic arc. I have drawn two tanks that move horizontally along a grassy...
View ArticleWhat type of game dev should I be?
Basically I want to create the ways in which users interact with the game. What activities they do, implementing new progression systems (I really like RPG's lol), and bringing flavor to the world...
View ArticleGoogle 64-bit deadline coming August 1, 2020
When Google started enforcing their new 64-bit requirements last year, they gave Corona developers an extension. New apps still had to be 64-bit by the deadline, but for apps currently in the app...
View ArticleNeed help, want to make explosion sounds
Hello.I'm currently playing a game that has quite some cool explosion sounds. That made me want to make some of my own. But I have no good idea how to start. Record something and edit the recording?...
View ArticleXAudio2_7 don't raise onCriticalError when headphones unplugged and app may...
#include <iostream> #include <wrl.h> #include <mfapi.h> #include <XAudio2.h> #pragma comment(lib, "mfplat.lib") struct MyXAudio2EngineCallback : public IXAudio2EngineCallback {...
View ArticleUnreal Engine 4 Procedural Bush Plant Generation
Kerria Japonica Procedural Bush Plant Generation in Houdini 18.The plant is automatically generated using the Houdini Digital AssetMore on:https://artstation.com/artwork/BmZL64
View ArticleHardware Sprites on the ZX Spectrum Next in C
Learning to program is an endurance game full of random side quests, dead ends and frustration. Rather than learning “how to do X”, which is specific, it’s much more useful learning “how to figure out...
View ArticleHOW TO MAKE AI PLAYER FOR PONG GAME
For some months now , i have been searching for how to make an AI pong game, but i don't get a useful or helpful answer, but now i think i have it now, if you think u have a better idea , about how to...
View ArticleEmpire builder - problem of getting too strong (endgame)
Hi!Im making a empire builder / wargame. Sort of a mix between “Total war” and “Risk” set in the near future on a world map.My issue is having challanges in midgame/endgame. Typically in these games...
View ArticleNext GameDev Challenge?
Thoughts on the next GameDev Challenge? With COVID-19 impacting everyone around the world, it seems like we could use a positive gamedev challenge focused on positive, lighthearted themes.A few theme...
View ArticleAny Simple/Base 3D Engines with Source (C++)?
Good day,Anyone know of any extremely basic 3D engines that folks have released with source (C++)? OpenGL/D3D/Whatever/Doesn't Matter on graphics library.I'm just looking for something that just loads...
View ArticleFunction memory question in C
Hi guys,I have a question about an architecture where you have access to any point in RAM. (C64 6502, if anyone is wondering 🙂).Is it possible in ‘C’ to specify the location in RAM for a particular...
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