Hello you beautiful people,
For my project I'm trying to build a good rope swinging mechanic. Basically I have an actor in the world that serves as my hook point, and when the character is in range you can press left click and he sends out a rope that attaches to that actor. Below is an image of the math I used to calculate the acting force on my character when he starts swinging (this is done on tick). The end product is decent but could use a bit more tinkering. I think it would be useful if I …