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Trying to visualize vectors (UE4 Blueprints)

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Hello you beautiful people,

For my project I'm trying to build a good rope swinging mechanic.  Basically I have an actor in the world that serves as my hook point, and when the character is in range you can press left click and he sends out a rope that attaches to that actor.  Below is an image of the math I used to calculate the acting force on my character when he starts swinging (this is done on tick).  The end product is decent but could use a bit more tinkering.  I think it would be useful if I …


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