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Will GDC have to be cancelled due to the coronavirus epidemic?

Headlines:Portland textiles trade show canceled in wake of coronavirus outbreakMasks Are On. Games Are Canceled. Fear of the Coronavirus Comes to U.S. Colleges.Coronavirus: 10,000 Flights Cancelled In...

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GDC Summer Announced for August 4-6

Informa Tech, organizer of the Game Developers Conference® (GDC), has announced GDC Summer, a three-day celebration of the art, craft and business of game development, to be held from August 4-6 at the...

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Tavern

Set in a classic self-mocking and versatile med-fan universe, the game is mostly focused on narratives from the viewpoint of the bartender. That is, from behind the counter and with a hand on the...

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Trying to visualize vectors (UE4 Blueprints)

Hello you beautiful people,For my project I'm trying to build a good rope swinging mechanic.  Basically I have an actor in the world that serves as my hook point, and when the character is in range you...

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Some COVID-19 Updates

Important AnnouncementSome time ago we announced that we will be presenting Eight Hours at the 2020 Midwest Gaming Classic (MGC2020). Due to the pandemic of COVID-19, MGC2020 has been cancelled. Thus...

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U V UL VL 2D coordinates/Vectors/axis, Could someone please explain to me...

Hey there, i'm having trouble visualizing and finding information on U V UL VL axis. If i had a Visual Picture showing me what these 4 things are then this would help me greatly. I presume these are...

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Looking for beginners in any discipline

For some reason I thought that writing this post would be a lot easier. Still, here we go. Hello whoever you are, from whatever discipline, beginner or experienced, thank you for reading this. I'm...

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SIGSEGV in Generic Wrappers for derived class methods, but not base methods

I have a derived class from a base class registered as in the template example. If I call a base class method, everything is fine. If I call a method of the derived class I get a SEGV in the Wrappers....

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Making a double buffer global

I don't want to clutter up the other thread, so I made a new one just for this topic. Can I please get an explanation of making a 'global' double buffer? I'm having trouble visualising the...

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C++/Linux which IDE are you using or would you recommend ?

I am somewhat frustrated that i could not find an IDE that fits my imaginations (Debian 10 user). Here's what i tried until now and why none of them really pleased me: - Code::Blocks: frequently just...

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Open X file (DirectX) change texture paths and save again, in VB.Net

Hi everyoneUsing VS 2015 and Windows 10 64bits.I'm developing a tool than implies to change texture paths in several X files, I Had  readed a lot of info about directX programing aven some example like...

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Introduction to Marcus Zimmerman for "One Nation: Rebellion" (tentative name...

The year is 2030 and after a worldwide election, planet Earth is now under one system of government. This movement for a form of government known as “One Nation,” was largely the brain-child of...

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What's the best way to manage data in a digital board game

I'm looking to make a digital version of a card game as a challenge during self isolation. This card game needs to manage several decks of cards as well as player tableau for up to 5 players. What...

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MultiThreading with games in c++

Hello,I'm currently at my first year at a game programming education at a university in Sweden.For the last project we made I discovered how awesome it was to use threading for loading in textures and...

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Key To Heaven - 2D MMORPG

I'm an indie game developer from Sweden and way back in 2005 I started a 2d mmorpg. Although I have taken many breaks during this time, it is now very close to finished. Beta testing is now OPEN and...

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What are the most epic games you know?

You know often in a game it’s important not the graphics, but the storyline, which creates interest and enthusiasm. Because even some platformers are very interesting. What games with a fun and...

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Graphics Programming weekly - Issue 123 — March 15, 2020

Fresnel Equations, Schlick Approximation, Metals, and Dielectricsthe post presents the fresnel equations that are used for smooth metals and surfaces such as watershows the Schlick approximations and...

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Fire Guild game on Unity for PC

Hi everybody!I am glad to present my game for pc.Is it about air ballons and fire and flying islands. Also there are a little story.I did nine levels and the game is ready, but it is don't very long…...

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Baxalixo

Unique board game where rules and possibilities of figures were tuned by artificial intelligence using special genetic algorithms. The game has simple rules, yet allowing an unimaginable number of...

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Advice for serializing saves on a worker thread?

Asking for advice on an issue I'm sure other Studios or developers have faced.I have a problem. In my game, I have a very large player state. It's contains a global state for an RPG game. It contains...

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