Hello,
Recently I've been trying to create an overlay for a game I play with some friends. I would like to track in-game stats, and allow users to make events to see who can reach some goal within the game first.
To do this, I've been using the same techniques I originally read about the steam overlay (and discord overlay) using: hooking direct 3d interfaces.
I would like my overlay to support D3D11, and so I am hooking the swap chain's present function. It's nothing too complicated, just a VFT/VMT redirection.
It should also be …