Hi!
Im making a empire builder / wargame. Sort of a mix between “Total war” and “Risk” set in the near future on a world map.
My issue is having challanges in midgame/endgame. Typically in these games you start out weak with a few cities/regions and as you expand around the world you get stronger.
The problem is once you are strong enough, the challange is gone. This is the same in Total war games i find. How to make the game fresh / challanging even when your empire is large and you are rich?
Diminishing returns: Add corruption, higher …