- A new newsletter with news and insight on volumetric filmmaking, virtual production, 3D rendering, and other emerging realities

- collection of concepts, macros, shader logics, that exists in unity build-in render pipeline and how they are represented in the new Universal Render Pipeline

- Khronos questionary that presents a list of suggestion for possible vulkan helper libraries
- looking for feedback on which libraries would be of most interest from developers

- relaxed cone step mapping for relief mapping to add more details
- async …