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Can I be in VR but show the game world to people out of VR from another camera in the scene?

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I'm using Unity to develop a VR game having trouble figuring out something. I'm trying to see the world from first person perspective when looking through my headset, but people not using a headset get another perspective shown from another camera in the scene.  Is that possible? 

I'm essentially trying to create a spectator view I can show on a TV for others to watch. 

Thanks for reading!


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