Hello!
This is the fifteenth entry of my development blog for my project 'Tracked Mind'.
This time I'm really happy with the progress since my previous post. The game now has a new inventory system (again, I know). This time it has all the functions that I wanted from the start. Sadly I had to recreate all the items that were already in the game which took some time. How the inventory works and looks is really important for how the game feels and the tempo of the game overall. I can finally put more time on the …