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[Rev-Share] Griever Games Looking For Environment Artists

Company & Project Showcase - Griever Games - Forlorn OutcastHey,We're Griever Games, a recently formed Indie Team working on our first commercial product, Forlorn Outcast. We have been in...

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TikTok

Hi,someone who is supposed to advice me on marketing suggested that I use TikTok to promote my game by telling a story about the development (6 years, bla bla). Does anyone know if PC gamers even use...

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What you think about new NeoAxis Engine? 3D and 2D game engine with built-in...

Hi Developers!I would like to introduce a new iteration of NeoAxis Engine.After three years of development, we made a completely new engine with the same name NeoAxis Engine. The engine got an update...

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UI for little game

Hello to the developers. Not so long ago, I began to draw interfaces for games, buttons, menus, I want to gain experience. If you need an interface tell me

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Looking for curve fitting algorithm for my requirements

Hello, I am working on a VR game where the player does not have 1:1 control over their hands. Instead, the VR controllers act as a goal that the in-game hands will interpolate towards. (For the...

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PBR Split Sum Approximation

So I’m still experimenting with adding PBR to my engine. I came across split sum approximation recently which I think is great and I’d like to consider implementing something similar.What I’m confused...

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Solo indie mobile game featuring original music and pixel art

Hi all, this is my first post so I wanted to introduce myself and my project a little.I have recently completed my degree in Music Technology, and while studying I got seriously into game development....

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Iron Conflict 2

This is my second effort at a mobile game. I would appreciate any comments.

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Isle Of Spirits

Isle Of Spirits is a chill and casual survival game in which you stranded on a desert procedurally generated isle.Explore the isle and collect resources to craft items and tools. Discover an infinite...

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NeoAxis Engine

NeoAxis Engine is an integrated development environment with built-in 3D and 2D game engine.The environment can be used to develop all kinds of 3D and 2D projects such as computer games, visual...

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Console (CMD) style debugging

Does anyone have experience in making/building a console for debugging? i.e. as alternative to throwing data to a file.  

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Epic Games Announces Unreal Fest Online for July 14

Epic Games today announced Unreal Fest Online, a free global event taking place on Tuesday, July 14, with registration open now. Covering five content tracks with over 50 sessions (including live...

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Looking for game designer (making the game fun). Programming and graphics are...

Hi everyone,We are looking for someone who can help make our game more fun and to improve the game design.  About the gameManawars ScreenshotIt is a 2d game for 2 players (currently 1 human vs 1 bot),...

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Working on world building in Keizu

Hey there, I'm Jay!This is my first post on here and I'd love to share a little bit about a project I'm working on called Keizu. Keizu was initially planned to be a visual novel, taking inspiration...

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Making scavenging interesting (turn-based survival/management)

Hi!Im designing a turn-based colony management game where you send survivors out on as grid-based map to search locations such as gas station, clinic, homes, police station etc. The location states...

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trying out Build engine

Hello i was wondering if anyone could link me to some general tutorials for working with build or build2 engine.i couldnt find much on youtube or anything, is it just outdated and theres just no reason...

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Component-wise function/if-statement

Hello, does anyone know of a method for applying a function or if-statement component-wise in HLSL (prefered; bonus points if it also/or works in GLSL)? My example is a function that should allow me to...

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My Goal For My Youtube Channel :)

Hi everyone, i'm a 15 year old gamedev. My goal for my channel is to reach 350 subscribers. If you enjoy the videos you can subscribe cause that helps me a lot :)Here's the channel:...

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PBR tangent issue

Hello,When rendering PBR models there are lots of problems, objects are completely smooth and certain areas being metallic that shouldn't. Additionally tangents are incorrectly generated, below is a...

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Uncertainty in graphical projections

Hi,I'm working on a jump'n'run adventure game similar to “Donkey Kong” or “Ori and the Blind Forest” and I wanted to get some feedback on the game art assets. You play as a grumpy floppy disk (a.k.a....

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