Quantcast
Channel: GameDev.net
Browsing all 16874 articles
Browse latest View live

Sound designer and composer looking for projects

Hey guys,I'm looking to do some sound design and composition for games. Would love to do some more work in this field and wanna flex some audio muscles to keep sharp. My portfolio is...

View Article


Game Streaming Technologies

What is game streaming, what kind of technologies are out there? These questions I do get a lot, so I thought to write a short article about game streaming technologies.For the foreseeable future, the...

View Article


Image may be NSFW.
Clik here to view.

Interior

View Article

Image may be NSFW.
Clik here to view.

Drawings

View Article

Image may be NSFW.
Clik here to view.

No-brainer Heroes

"No-brainer! Heroes" is an semi-idle game suitable for fishing at work, covers leisure and strategy. It inherits many of the game features loved by the previous players, and adds new gameplay and...

View Article


Developmet log Escapes 16(Can we Die)

Development log 16 Welcome to my new development log, In this video i show you how you can Die in the game. For now you can only Die when you stand on a lava block, but more traps are comming in the...

View Article

Simple to use, fully featured 3D model format

Hi Guys,I would like to introduce you to a new model format which is ideal for beginners:https://bztsrc.gitlab.io/model3d​Of course a format alone won't do any good to you, so it comes with a complete...

View Article

Triangelplockaren - Varibale Rate Shading

Some time ago, D3D12 got variable rate shading (VRS) support, a technology that allows different parts of the image to be calculated with different quality levels (shading rates). For more information,...

View Article


How do i solve this elegantly?

Hi everybody,I am currently working on a turnbased strategy game like civilization. I am creating the game in C# using Visual Studio.In the game i have defined several classes. Two of the relevant...

View Article


Image may be NSFW.
Clik here to view.

Characters

View Article

Developing a game based on Indian Mythology

Hello,Hope everyone's doing well and is staying safe.We are looking to build a team to develop a game based on the Indian epic of Mahabharat. Unfortunately, neither me nor my partner has any game Dev...

View Article

Map quest game C++/ Help me please

Please I need your help.1.How to connect character object with "@" from the map and enemy object with "%"?2.How to make different enemyes with diferent parameters like file or list or…and to connect...

View Article

Candy Racing Cup: The Lillians Rallies

Hi everybody from Gamedev.net,I'm releasing v9.17 of Candy Racing Cup: The Lillians Rally.2 cars, 2 animals riding a car, 1 circuits…Before releasing, I'll place a smoke effects at the back of the...

View Article


Candy's Space Adventures: The Messages from the Lillians

Hi everybody from Gamedev.net,Recently, I've decided to enhance my old Candy's Space Adventures v9.37 and create a lite version of our game Candy's Space Mysteries II: Missions on the Earthlike...

View Article

Candy's Space Mysteries II: Missions on earthlike Planets

Hi,Since the latest vision of a new title: Candy's Space Adventures: The Messages from the Lillians v9.37, i've done done many changes to Candy's Space Mysteries: Missions on the Blue Planets v12.97....

View Article


NightRose Dev Blog #11

Hey everyone!! This is my 11th dev blog. Today, I'll be talking about some features I'm planning to add. Let's go!The first feature I would like to add to my game is item durability. I know this isn't...

View Article

Humble Bundle Opens Applications for Annual One Million Dollar Fund for Black...

The Black Game Developer Fund is a $1 million annual program focused on supporting Black game developers, helping publish games with funding, production and marketing support via Humble Bundle’s...

View Article


Behind the Horizon - RPG,Farming and nature simulation

My name is Jadawin and I´m a german game designer and programmer living in France. I just finished my biggest project so far (estimated playing time between 50-200h) and want to present it to the...

View Article

Emily's Adventure

"Emily's Adventure" is a fun and challenging platformer within a crazy diverse world including several different levels with quests and tricky puzzles... Created by a one-man team over the course of...

View Article

Asteroids, harpoon, part failure - Devblog #12

Day 11 - “Harpoon”, Day 12 - “Immune”  Yes, again one day later. Unfortunately I was unable to finish yesterday.AsteroidsNow there are asteroids in game. They are spinning rock-like things, you might...

View Article
Browsing all 16874 articles
Browse latest View live