Basic horror game type
Im looking for some chill/relaxed developers interested in having fun by making a horror game with me. Something similar too Slenderman and others. I am using Unity, Blender and VS C#. Reach out to me...
View ArticleACotGK: iPhone
The Accursed Crown of the Giant King is an old school role-playing game, single player, party based. It will be released in 2020 for Windows, Mac, and iOS. ACotGK is by Merry Prankster Games, and you...
View ArticleHLSL Metallic shaders
I'm looking for a good tutorial that would explain how metallic shaders work. I want to write a shader that uses a metallic+smoothness map to affect the way a texture is lit.I don't know if this makes...
View ArticleFeedback on this small Endless Rope Swinging Prototype
I'm developing a small game in Unity just for fun and for the learning experience.So far what I have is this prototype:https://renge-games.itch.io/jungle-jumperI would appreciate any feedback you have...
View ArticleCandy's Space Mysteries II: Missions on earthlike Planets
Hi,Since the latest vision of a new title: Candy's Space Adventures: The Messages from the Lillians v9.37, i've done done many changes to Candy's Space Mysteries: Missions on the Blue Planets v12.97....
View ArticleLights of Dreams IV: Far, Above the Clouds
Hi everybody from Gamedev.net, Lately, I was releasing the trial version of this game callen:Lights of Dreams IV: Path of the Starfield. v18.17. In this angelical quest, save the future Earth of 3800...
View ArticleRogue Summoner - A Turn-Based Tactics Roguelike
Hello all! 🙂 My brother and I are developing a new game: Rogue Summoner!It is a turn-based tactics roguelike about conjuring creatures to fight in your stead. It's a game about mastering different...
View ArticleNeed help shrinking/unshrinking my character
Hi! I'm attempting to create a mechanic where my character can shrink down to half scale to fit into smaller spaces on a key hold and return to normal scale when the key is released. I have tried to do...
View Article[Rev-Share] Yami is Looking for Artists and Programmers!
Project Name: YamiProgram/Language: Unity using C#, version 2019.2.0F1, GitLab use for version control.Roles Required [Pixel Artist, Programmer]Unity ProgrammerThis position requires knowledge of git...
View ArticleMy 2D Game Engine now on GitHub
My 2D Game Engine now on GitHub :https://github.com/rwalraven343/MinutumMundumIt includes two full games : Physical Snakes and Schizo Driver.Currently Visual Studio command line only.README for...
View Articletinycoffee game framework
I'm working on a game framework called tinycoffee (tico), programming in C and Lua, using OpenGL 3.2. The structure is very similar to LÖVE.The library is in an initial stage, so i don't recommend...
View ArticleRookie OOP question: How to avoid having to pass tons of inputs everywhere
Hey there, I'm new around these parts, and to the subject of game development itselfOver the summer I'm going to spend some time, trying to write a very basic game engine, using C++. My plan was to...
View ArticleNeed Feedback for my Game [Browsergame]
Hello, my game is in development and i need your feedback. Look my devlogGame: https://fspoto98.itch.io/infitiy-jumperDevlog:...
View ArticleAS_MAX_PORTABILITY, autowrapper add-on and add-ons
Hi,in order to use AngelScript on platforms that do not support native calling conventions, I'd like to update the add-ons that currently do not have the generic calling convention implemented...
View ArticleHow are tile based environments UV mapped?
In styles such as this, how are environments UV mapped? That is, when there is a specific tileset that is applied to things in a consistent, repetitive way. (as opposed to tiles that loop, or are...
View ArticleTips for programming enemy behaviour more efficiently/clean?
Imagine e.g. a 2D-platformer boss fight with one central enemy but with multiple phases. How would you program that?I usually do that with a switch-case in the looped method ("void Update()" in Unity)...
View ArticleGame Backend
Hi,I am working on a game where I am using Playfab as a Back-End. But, I am using Playfab Client API directly from my Client, which is not good, as it can be hacked easily.Can anyone suggest me How to...
View ArticleJune (May Pt. II) '20 Update
Time to get back on schedule with these updates even though it's only been a couple weeks since the last one.RecapI wanted to finish up the work that I had planned to complete in May but was unable to...
View Article[START A TEAM] Slot Car Simulator
Hi, im looking forward to building a Slot Car Simulator. I am a slot car entusiast, love the style and the emotion this sports have. Have been thinking about it for some years and now i want to make it...
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