Quantcast
Channel: GameDev.net
Browsing all 16874 articles
Browse latest View live

Principles of Iterative Game Development

As always you can join our DiscordA very popular design methodology in the software industry is the agile methodology. The agile method relies on fast iteration whereby you constantly present the...

View Article


Stouthollow Tales

Join the discordYou've inherited an item shop! Congratulations and welcome to Stouthollow! Your parents have been running this item shop for as long as you can remember. But it's finally time for you...

View Article


Rewrite secret maryo chronicles on SDL only with any GUI library

Im have no idea how do it i know few programming languages but dont know how to proced in gui and fixing code on github.Looking for answers i know GIT  a little but i will be use gui interface on...

View Article

Memory 'management' for dynamically sized objects

Hey all,I'm struggling a bit with defining the approach of handling allocation for the mesh instances in my 3d scene class. Some remarks:I want to be able to identify them using a unique numeric ID...

View Article

Dev Diary #108 - Last Week, In Summary 07

Hello and welcome to the 60th Dev Diary, the short version!Last week was quite uneventful, as most of the week was spent with resting, but I did manage to do the following;Created some new story...

View Article


Game trailers & Video game creatives

Hello! We are Soft Ears Studio and we are developers video creatives for your projects and games. Some of ours work:Game creatives:        Game trailers:         More of our woks...

View Article

DirectX: MFC OnIdle limited to 60 fps

Hi guys ,i have a very particular issue…i have directx classes for rendering to a window. I have created a GUI with MFC c++ and integrated my DirectX classes with it. I am initialising on OnInitDialog...

View Article

x64 calling convention doesn't make room for return value in rcx

I have a function which works correctly with asCALL_CDECL_OBJFIRST. self is the correct pointer, and passed via rcx as specified in the x64 calling convention:staticvoid...

View Article


Will GDC have to be cancelled due to the coronavirus epidemic?

Headlines:Portland textiles trade show canceled in wake of coronavirus outbreakMasks Are On. Games Are Canceled. Fear of the Coronavirus Comes to U.S. Colleges.Coronavirus: 10,000 Flights Cancelled In...

View Article


Opening a thread takes you to the last reply

I'm not really a fan of this forum behavior.I open a thread, and it takes me to the last reply on the last page. Every time I want to read a thread, I have to scroll up and/or click on the first page...

View Article

Looking for beginners in any discipline

For some reason I thought that writing this post would be a lot easier. Still, here we go. Hello whoever you are, from whatever discipline, beginner or experienced, thank you for reading this. I'm...

View Article

Where to start to learn how to create games?

Hello! Guys, I'm completely new and want to learn how to create games, for example racing games Tell me where to start to learn?

View Article

Why tooling matters in gamedev - my experience

Tooling is powerful. It saves you time, effort and makes it accessible. On this video I'll show you why it matters and how it affected my project, directly with examples of many of the tools.While some...

View Article


Project IMP - MMORPG devlog

Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.     

View Article

Research project regarding the causes of Crunch in game development

Hi all,I am a new member to the site, but a lifelong gamer. I am currently writing a research paper on the causes of crunch in videogame development and I am looking for individuals who may be willing...

View Article


Image may be NSFW.
Clik here to view.

Can anybody help me make a music for my game?

Can anybody help me make a music for my game? I really need a music for my game, I'm still developing the game but I have some screen shots of the game.It would be great when whoever's helping me can...

View Article

Dynamic near clip-plane error

Hi everyone,I'm computing the nearest/furthest point of a mesh (actually its bounding volume) to the camera and changing the near/far clip-plane dynamically accordingly, in order to keep depth buffer...

View Article


Image may be NSFW.
Clik here to view.

_strcmpi error

I am having a bit problem to compile my game with this error:angelscript/add_on/scriptbuilder/scriptbuilder.h:205:11: error: '_strcmpi' was not declared in this scopeI have compiled angelscript with...

View Article

Help me to understand BVH

I have been looking into https://worldoffries.wordpress.com/2015/02/19/simple-alternative-to-clustered-shading-for-thousands-of-lights/ andhttps://www.3dgep.com/volume-tiled-forward-shading/Both talk...

View Article

Image may be NSFW.
Clik here to view.

How to Cut Your Content Update Times by 10x With PlayFab

[Check the original post at Unity Addressables: PlayFab CDN Integration]How would you cut your content update iteration times by 10x? You know, these 5+ days you may spend to ship a new build with...

View Article
Browsing all 16874 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>