Best Math and Physics book for a beginner
I want to make a game very much like Altos Odyssey (Snow boarder gliding down a slope, can jump etc).I understand that there are game dev packages out there that take care of a lot of this stuff, but i...
View ArticleSDL2, Box2D, and Display Stuttering
o you [i]really[/i] need to use delta times? I know that people call this frame independent movement, and it's certainly how I learned to make games at first, but a fixed time step is way… way.. way…...
View ArticleSampling a whole texture in HLSL
I have been looking at the SampleLevel function in https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx-graphics-hlsl-to-samplelevelI would like to do a texture sampling of a whole texture in...
View ArticleUnreal Engine issues...
I'm currently in the process of creating my own video game on unreal engine… basically I have an arena level that has some teleportation fields that are marked by different colored tiles and a 3rd...
View ArticleI have ideas but...
(Sorry, I'm not good at English)I have ideas but I don't have money. I need money for my new project. I want to use the money for-RPG Maker MV-Draw Character, Tilesets-Steamworks(Kickstarter can't be...
View ArticleSerializing and de-serializing dictionary
hi,I registered a class and methods that should serialize and de-serialize a angelscript dictionary object (addon) from C++.In order to do that, I should be able to iterate on dictionary structure,...
View ArticleMy sci-fi book is nearly complete, i'm fishing for a game potential.
The book takes place on a different planet, with an alien species. The planet would be similar to mordor of lotr, and dune… but significantly worse… its a combination of mad max and borderlands on...
View ArticleClever function call? (c++)
Hi!Any way to write a function in C++ so i could replace the below: for (int i = 0; i < MAX_BLOCK; i++) for (int ii = 0; ii < MAX_BLOCK; ii++) for (int iii = 0; iii < BUILDING_X; iii++) for...
View ArticleDefault timing method in real time apps
What`s the default timing method in real time apps (games)? The Microsoft samples I use call timeGetTime() , In my other projects I had QueryPerformanceCounter for timing. @Juliean or anyone else
View ArticleCross Platform Test Driven Development Environment Using CMake (Part 1)
Making a small cross platform project is pretty easy, you write some code and create makefiles or IDE projects for each platform and away you go. Unfortunately as soon as the project goes from a couple...
View ArticleCross Platform Test Driven Development Environment Using CMake (Part 2)
In Part 1, I went through the creation of a basic CMake build environment and ended by breaking the build for one of the three targeted platforms. Continuing on from this broken example, the intention...
View ArticleBit Fields
During a discussion on GameDev recently, I suggested someone use a bit field as a method to avoid having to deal with various masking and shift operations in a manual and potentially buggy manner. The...
View ArticlePractical Cross Platform SIMD Math: Part 2
Having created a starting point to write a math library using basic SIMD abstractions, it is time to put in some real testing. While unit testing gets you halfway to a solid library, a primary part of...
View ArticlePart 1: why another game engine?
Hello and welcome to the first post documenting my developer journey as I create a 2D game engine. This project started out as my final assignment in a Certificate IV in Programming. I've completed the...
View ArticleACotGK: Winning Chapter 2
The Accursed Crown of the Giant King is an old school role-playing game, single player, party based. It will be released in 2020 for Windows, Mac, and iOS. ACotGK is by Merry Prankster Games, and you...
View ArticleA Week in WebAR: SEGA’s Space Channel 5, HSBC Bank and Reality Bytes
SEGA’s Space Channel 5 VR: Kinda Funky News Flash!To promote the virtual reality version of SEGA’s Dreamcast rhythm game “Space Channel 5,” now available with PlayStation®VR (PS4), creative technology...
View Articlenew animation tool i just discovered
Hi, I just came across what looks like an exiting animation tool, It was and advert on youtube (I was listening to music). Hope this is ok to post the link here, I'm not trying to sell anything, just...
View ArticleFree Cam to 3rd Cam Help
Hello everyone.I'm studying opengl and following the tutorials on the learnopengl website (https://learnopengl.com/)Could someone please help me convert this camera from the learnopengl tutorial, from...
View ArticleSwordbreaker in Action
Adventurer took a paper bundle out of his coat. It was the very same map that the man in the tavern gave him. That map depicted a castle and marked a path to the treasury hidden behind its walls....
View ArticleBig Ant Studios
Hi I would like to get information about Big Ant Studios. Are there people here working in this studio ? Is it a good place to work ?
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