Abount Esetoric spine graphics issue
I am running spine json and binary files both in Unity. In which, I can smoothly use the skeleton of the particular spine but whenever I use the graphic of the particular spine, the performance of...
View ArticleHas the coronavirus outbreak impacted you at all?
I'm sure that many of us have been facing the impact of the coronavirus, with all the closings and lockdowns. Many officers are also telling workers to go remote. What's it looking like where you live?...
View ArticleCasual Persistent World Multiplayer Project
Anyone out there that would be interested in following through on a project of this nature?Things you need to be able to do:Use unrealengine 4 (blueprints and/or C++) to create gameplay elements (UI,...
View ArticleDevlog #6 – The Bad Guys?
Hey guys,Thanks for joining us for the sixth Devlog!Up until now, we viewed the map as we view the levels – a 45 degrees perspective camera. It worked well for our levels, we loved the parallax effect...
View ArticleGame engine in C and open source, The Box, structural programming
I notice a couple of people asking for non standard engines, so i decided to make this topic.This is not a personal thing there are several reasons for this : One is code automation, if you using...
View ArticleIdea for a game where to start?
Ok so I have an idea for a game not sure where to start I don't have an interest in actually making games but would love to build ideas and be sent email updates by a developer where I can see how it's...
View ArticleCreating Multiplayer Back-End
Trying to visualize how the backend system is going to be laid out for a small persistent world multiplayer game. Basically the server will connect to the SQL database and the clients will connect to...
View ArticleTutoring International Students Online
It is always enjoyable being online and getting connected to the people from other states which are far away from home. Online Tutoring is a kind of profession where a teacher gets connected to a...
View ArticleHuge memory leaks when I load textures
Hi !I have memory leaks in this code, but I don't know how I could fix them. Can you help me ?DWORD WINAPI D3D11Rendering::texturesLoading(LPVOID lpParam) { LoadingThreadsParameters* parameters =...
View ArticleLooking for 2D artist partner to help with 2D top down shooter roguelite
Hello!I’m creating an Enter the Gungeon inspired top-down shooter and am looking for an artist to partner up with.You can download a demo level of the game to see what it's like so...
View ArticleDerive an equation with logarithmec and trigo functions in it
Hi all,I am trying to derive an equation to compute the lat and lon variables given an x and y coordinates.I already have the equations we are using in our game to derived the X and Y coordinates from...
View ArticleHow can A/B ad type placement test help publishers choose the best...
In our recent article our CEO provides some insights into this useful feature by Appodeal.
View ArticleLocalizing Your Indie Game: Crazy Idea or Growth Hack?
After the release of our interview with the indie studio Duck Rockets, here at Alconost we got to wondering: how do indie developers decide whether to localize their games? Localization is one way to...
View ArticleWhat are the most epic games you know?
You know often in a game it’s important not the graphics, but the storyline, which creates interest and enthusiasm. Because even some platformers are very interesting. What games with a fun and...
View ArticleJust starting, what do I need?
Hello, I have just begun pursuing game development. As soon as I began my journey my computer decided to fail completely. I’m completely inexperienced in the realm of computers and what not. but I love...
View ArticleWhy 2D
3D games are better than 2D games. However coming up with 3d graphics (art assets) that are high quality and omoneneus across the game is difficult. That`s the real challenge. We might have 3d graphics...
View ArticleRemove any items from a list while iterating
Has anyone found a way to remove any item from a list as it is iterating? Normally a loop to iterate through a linked list looks like this: for ( it = list.begin(); it != list.end(); it++ ) { } If you...
View ArticleMy Oldschool Web Game (PHP, JavaScript, HTML, CSS))
screenshotGame Link: The Mysterious IslandSo first off if anyone has any feedback, please take into consideration that I made this just for fun! its rough, its ugly, and I was learning the coding I...
View Article