Looking for beginners in any discipline
For some reason I thought that writing this post would be a lot easier. Still, here we go. Hello whoever you are, from whatever discipline, beginner or experienced, thank you for reading this. I'm...
View ArticleUnity - How do i clamp the speed of my character controller
Hi everyone, im having a problem with my character controller speedWhen i press both axis the speed increment, i dont understand why. Do you know a way for clamping my vector3 move?…
View ArticleRealism vs fun for a sandbox game
Hi there, I am currently developing a 2D top-down sandbox game in my spare time. The game revolves around collecting resources (which are each standard sized tiles in the game) to build various...
View Articledeter multiple accounts for purpose of cheating
Hi,I was wondering what ways are there to deter people for making multiple accounts in an online game?To be clear, I am not against people having multiple accounts per say, its when they try to cheat...
View ArticleMIT License clarification?
I wanted some clarification on where to put the copyright notice & permission notice in a game which uses MIT software in it.The license defines "the Software" as:this software and associated...
View ArticleWhat will Covid-19 Corona Virus do with the Games Industry 2020-2022?
In this episode I am asking a few questions besides my take on what might happen in the games industry! I am inviting you to come and brainstorm. Let other people know, that I am trying to get...
View ArticleApache Spark Related Query!
Hello Everyone, I am new here one of my friend was suggested to put query here. I don't know this is right place to ask this type of query, I have good knowledge about apache spark and I have 2...
View ArticleAdvice for serializing saves on a worker thread?
Asking for advice on an issue I'm sure other Studios or developers have faced.I have a problem. In my game, I have a very large player state. It's contains a global state for an RPG game. It contains...
View ArticleEpisode 12; Jacob and Teddy explain Nordic Game, New item (Cris) Reed thinks...
In this episode 12 I have Jacob Riis and Teddy Florea. Jacob is the organiser, CCO, and Host, Nordic Game Conference + Nordic Game Discovery Contest at Nordic Game Resources AB. Teddy is Director of...
View ArticleFeedback on this small Endless Rope Swinging Prototype
I'm developing a small game in Unity just for fun and for the learning experience.So far what I have is this prototype:https://renge-games.itch.io/jungle-jumperI would appreciate any feedback you have...
View ArticleReal Time CPU Path Tracing
Working on a path tracer… right now it has a variable sample rate per pixel since where ever the light hits is transformed to screen space and that pixel is sampled… each light ray bounces 20 times...
View ArticleNew Devteam
I am bringing together a team of talented developers that I can help me make a game and start a long term dev team of all ages. I am making a CYOA (choose your own adventure) game, I am looking for...
View ArticleUsing bitboards for an abstract strategy game in javascript for a multiplayer...
I am trying to build a multiplayer web game, played in the browser, that is an abstract strategy game. Basically think like chess.com but for a different abstract strategy game that isn't chess....
View ArticleOnline shooter - Lf expert for procedural map generation and smn. for a...
Hi, thanks for reading, I'm a programmer/modeller/animator (skill decreasing in that order) and I'm going to work on an online shooter that takes place on a massive map (many kilometers) where two...
View ArticleRay Tracing
From where I am now I can`t state the precise recipy (formula) of our dish but ray tracing will be an ingredient. I know real-time games and ray-tracing don`t match but we are not going the...
View ArticleWhy 2D
all games emulate a 3d reality (puzzle games not included). even a side scroler or a basic 2d pong game. 3d is nothing but closer to the original.
View ArticleVariadic arguments
Hey folks, nice community you got here. But let me get straight to the point.Im completely new to AngelScript and to be honest i didnt even include it in the project the right way at the moment. I need...
View ArticleDeciding which graphics API to use
I'm building my own engine and am trying to decide on which graphics API to use. My graphical requirements are simple, I'm going for a mid-late 90s art style. As of right now I'm only concerned with...
View ArticleLack of artifacts
Hello.There is a simple c ++ program that draws textured cubes. Using opengl (with related libraries).The output is 2 layers of 12 cubes (each layer with its own texture). Layers are drawn in 2...
View Article