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can't render more than one line with this code

why I can't render more than one line with this code it's render only last line with loadtext() ,this is the code:void Ltext::loadtext(const char* text, SDL_Color textColor,SDL_Renderer* gren){...

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What game studios doesn't make games with demons, magic/sorcery and...

I will finish the school in only 2 months and I will learn how to make VFX with Houdini, Unreal Engine, After Effects and other technologies to enter in the game industry. I'm a christian, there's a...

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I'm an ER Nurse wanting to make a medication game... got some questions!

Hi there,I am nurse and work in a busy emergency department (a little extra busy at the moment!).  I also handle a lot of the eduction for new nurses.The background:  Medication administration can be...

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Which is best network for MMORPG?

hi, we are developing a mmorpg with a small team. There are 2 structures we can create on the server side for managing clients and processing packages. I wonder what structure is better. I would be...

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Substance Painter 2020.1 Now Available

Substance Painter 2020.1 (6.1.0) delivers a brand new exporter, Python scripting, a new curvature baker, new content, and lots of other workflow improvements, including:New export window with easier...

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GameMaker Studio 2 Releases v2.3 Beta

YoYo Games has made available the GameMaker Studio 2 v2.3 Beta. This update includes:new Sequences and Animation Curve asset typesa streamlined project formatthe resource tree is now the Asset Browser...

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StreamSDK Powered SNES w/Online Multiplayer Tutorial

IntroductionMarketing a new product can be difficult. It’s doubly difficult when it’s in a new space, like real-time streaming … if that’s even the right way to classify StreamSDK. Pursuant to this...

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Unity 2d Color Switch Tutorial (2020)

@font-face{font-family:'Roboto';font-style:italic;font-weight:500;src:local('Roboto Medium...

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UnrealAssets - Official Launch

Welcome to the official MC-M thread for UnrealAssets! This is a new company that I've been in the works with for around 2 months now; and over the time I have built up lots of assets for this new...

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Clip planes for large planet rendering

Hi everyone,I've got a question about how to set the clip planes for my camera when rendering real-scale planets. I think I've got most things figured out (render the scene with camera at the origin,...

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redesigning control system from hard-coded to dependency-inversion

Welcome back to Creating Valkyrie. I've hit a bit of a rut - but I view this as a good thing. When this engine was still an academic assignment, I scrambled to get any kind of control system working....

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Valkyrie open-source cross-platform engine

Valkyrie is a 2D side-scrolling game engine written in C# using the Xamarin cross-platform framework. 1 common code base can be compiled to native assemblies for iOS, Android and Universal Windows...

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Tracked Mind

Hi!My name is Mikael Henriksson and I’m working on a project called ‘Tracked Mind’.Tracked Mind is a single player first person horror game with a 'Scandinavian folklore/Norse Mythology' theme set in...

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JusticeExe - A Sci-fi Courtroom Drama for PC

Hello everyone,I'm developing games as a hobby for 6 years and I decided to go full-time for my last project: JusticeExe. It's a sci-fi courtroom drama. You create your lawyer character (based on some...

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Relative-To-Eye math not working?

Hi Everyone,So, I'm writing a planet-scale renderer, in which I'm implementing Relative-To-Eye method to deal with precision problems; however, the final result doesn't quite match with the traditional...

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What is Volumetric Capture and Photogrammetry?

Volumetric Capture and PhotogrammetryThis article will explain in detail what is volumetric video and photogrammetry and how it is used for games, VR, AR. Photogrammetry has been around since the...

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Partial texture with default color if texture is not available.

I am figuring out how to display texture with default color if texture is not available.  That is useful to display partial texture object on the screen.  Does anyone have any good GLSL shader...

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Isle Of Spirits

Isle Of Spirits is a chill and casual survival game in which you stranded on a desert procedurally generated isle.Explore the isle and collect resources to craft items and tools. Discover an infinite...

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Programmer looking for 2D artist/animator for platformer or brawler

I'm interested in making a 2D platformer or brawler. I'm looking for someone interested in making either one of those game types with the ability to draw 2D sprites and animate them. Art style can be...

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PhysX, how PxVec3 mutiply rotate ?

I want to shot with PxVec3(Direction) + 45 degree upper direction.my code isauto PxDir = PxVec3( pvDir->x, pvDir->y, pvDir->z ); PxQuat q( D3DXToRadian(45), PxVec3(1,0,0)); auto PxDir45 =...

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