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Best 2D Game Engines: The Complete List (2020)

Best 2D Game Engines: The Complete List (2020) - Thomas Gervraud!doctype>

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How to Make Pong with Gamemaker Studio 2 (2020)

View the original blog post here: How to Make Pong with Gamemaker Studio 2 (2020)You just picked up GameMaker Studio 2 and you want to make your first game. Well, Pong is the perfect project to start...

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Project xCloud and its future on Apple Devices

xCloud and Apple iOS, match in heaven?Microsoft’s early cutting off of xCloud’s iOS testing has put a question mark on its future on Apple devices. The xCloud game streaming test ended a bit too...

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Space Gladiators: Escaping Tartarus

Fight your way out of a planet prison in this 2D hand-drawn roguelite platformer!You've been captured and sent to entertain aliens as a gladiator in a faraway planet called Tartarus. You will have to...

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TIMELAPSE OF THE ENTIRE UNIVERSE

   

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Applying a transparent color to set of vertices with existing texture?

Trying to figure out what the best way would be to go about this. Say I have a model with 100s of vertices and I need to have the faces that are composed of 9 of those vertices to have a partially...

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White Mask: A Text-Based Horror Adventure

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Move sphere out of line segment = stuck

So the sphere is moving but after hitting closest point on edge it gets stuckThese are two drawings of thing what i am currently doingSphere is moving from rA to rB and i compute closest points on both...

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Vertical position problems when reusing Mixamo animations for multiple models...

I am experiencing the following problems when trying to target the same Mixamo animations for multiple 3D models in Unity. I have a couple of animations originally created for, let's call it Model A. I...

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Crowdsourcing/"pitching" your game idea to a potential publisher, tips/advice?

Hello all, I am currently writing a proof of concept for an idea that is described as a “horror souls-like mixed with over the top action similar to games made by Platinum”. Some additional details for...

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Need ideas

Hi, I am working on the script for an adventure educational video game based on The Iliad and The Odyssey by Homer. I already created the idea and the proof of concept, suggesting a look and feel like...

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Spline interpolation

Hi,I have a problem with regards to spline interpolation for a system that underlies the user input for a brush tool of a paint program. I have a brief to write a module that will take a point and the...

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ZLM Crafter

Good afternoon, I want to bring to your attention our new game:) ZLM Crafter is a project name, Z means Zeal, L means Love, and M means Manner. In the current version (V1.4.0.0), you will experience...

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letsaskme Guest post

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Animal Crossing: New Horizon sales and Nintendo’s huge net profit

Animal Crossing: New Horizon. Who is not playing it?We have come across some mind-blowing information about Nintendo that will surely knock your socks off. In the galaxy of multi-billion dollar gaming...

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Meishin Tale

The GameMeishin Tale is a PC video game offering 3rd person fantasy gameplay with a solo RPG progression style. In a world inspired by medieval Asian and Western imagery, the player embodies his own...

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Best practises for designing floor pieces in mobile 2.5D platformer games?

Hi All,I'm a newbie to game development, my strongest skill is digital art, i'll try to explain the best i can.I wanted to know what are the best practises for building floor pieces in mobile 2.5D...

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How to make buttons in ImGui in OpenGL with glfw

Hey. I am new to ImGui and I wanted to know how to make a button with it. Thanks a lot.

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Creating a model that doesn't rotate with LWJGL.

In the following LWJGL JAVA code:if (window.isKeyPressed(GLFW_KEY_U)) { Y += .3; // x,y,z camera.setPosition(0, 0, -5); camera.setRotation(0, Y, 0); }How can I place a model at (0 , 0 , -2) that...

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2D skeletal animation "theory" and research

I'm wondering if anyone knows of any academic papers about 2D skeletal animation.Baiscally i'm thinking about how you could fake 3D in the context of a 2D model but without necessarily hand drawing...

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